UnityEngine.Collider.Internal_Raycast C# (CSharp) Method

Internal_Raycast() private static method

private static Internal_Raycast ( Collider col, Ray ray, RaycastHit &hitInfo, float maxDistance ) : bool
col Collider
ray Ray
hitInfo RaycastHit
maxDistance float
return bool
        private static bool Internal_Raycast(Collider col, Ray ray, out RaycastHit hitInfo, float maxDistance)
        {
            return INTERNAL_CALL_Internal_Raycast(col, ref ray, out hitInfo, maxDistance);
        }

Usage Example

Example #1
0
 public bool Raycast(Ray ray, out RaycastHit hitInfo, float maxDistance)
 {
     return(Collider.Internal_Raycast(this, ray, out hitInfo, maxDistance));
 }