static public int SetGlobalColor(IntPtr l)
{
try {
int argc = LuaDLL.lua_gettop(l);
if (matchType(l, argc, 2, typeof(int), typeof(UnityEngine.Color)))
{
UnityEngine.Rendering.CommandBuffer self = (UnityEngine.Rendering.CommandBuffer)checkSelf(l);
System.Int32 a1;
checkType(l, 2, out a1);
UnityEngine.Color a2;
checkType(l, 3, out a2);
self.SetGlobalColor(a1, a2);
return(0);
}
else if (matchType(l, argc, 2, typeof(string), typeof(UnityEngine.Color)))
{
UnityEngine.Rendering.CommandBuffer self = (UnityEngine.Rendering.CommandBuffer)checkSelf(l);
System.String a1;
checkType(l, 2, out a1);
UnityEngine.Color a2;
checkType(l, 3, out a2);
self.SetGlobalColor(a1, a2);
return(0);
}
LuaDLL.luaL_error(l, "No matched override function to call");
return(0);
}
catch (Exception e) {
LuaDLL.luaL_error(l, e.ToString());
return(0);
}
}