UnityEngine.Experimental.Director.DirectorPlayer.SetTime C# (CSharp) Method

SetTime() private method

private SetTime ( double time ) : void
time double
return void
        public extern void SetTime(double time);
        [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]

Usage Example

Example #1
0
    static int SetTime(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer");
        double arg0 = (double)LuaScriptMgr.GetNumber(L, 2);

        obj.SetTime(arg0);
        return(0);
    }
All Usage Examples Of UnityEngine.Experimental.Director.DirectorPlayer::SetTime