public extern void SetTime(double time);
[MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]
static int SetTime(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UnityEngine.Experimental.Director.DirectorPlayer obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer"); double arg0 = (double)LuaScriptMgr.GetNumber(L, 2); obj.SetTime(arg0); return(0); }