UnityEditor.SceneView.OnBecameInvisible C# (CSharp) Method

OnBecameInvisible() private method

private OnBecameInvisible ( ) : void
return void
        private void OnBecameInvisible()
        {
            EditorApplication.update = (EditorApplication.CallbackFunction) Delegate.Remove(EditorApplication.update, new EditorApplication.CallbackFunction(this.UpdateAnimatedMaterials));
        }