UnityEditor.SceneView.MoveToView C# (CSharp) Method

MoveToView() public method

public MoveToView ( ) : void
return void
        public void MoveToView()
        {
            this.FixNegativeSize();
            Vector3 vector = this.pivot - Tools.handlePosition;
            Undo.RecordObjects(Selection.transforms, "Move to view");
            foreach (Transform transform in Selection.transforms)
            {
                transform.position += vector;
            }
        }

Same methods

SceneView::MoveToView ( Transform target ) : void