Terraria.TileObjectData.addAlternate C# (CSharp) Method

addAlternate() private static method

private static addAlternate ( int baseStyle ) : void
baseStyle int
return void
        private static void addAlternate(int baseStyle)
        {
            TileObjectData.newAlternate.Calculate();
            if (!TileObjectData.newTile._hasOwnAlternates)
                TileObjectData.newTile.Alternates = new List<TileObjectData>();
            TileObjectData.newAlternate.Style = baseStyle;
            TileObjectData.newAlternate._parent = TileObjectData.newTile;
            TileObjectData.newTile.Alternates.Add(TileObjectData.newAlternate);
            TileObjectData.newAlternate = new TileObjectData(TileObjectData._baseObject);
        }