Terraria.TileObjectData.OriginToTopLeft C# (CSharp) Method

OriginToTopLeft() public static method

public static OriginToTopLeft ( int type, int style, Point16 &baseCoords ) : void
type int
style int
baseCoords Terraria.DataStructures.Point16
return void
        public static void OriginToTopLeft(int type, int style, ref Point16 baseCoords)
        {
            TileObjectData tileData = TileObjectData.GetTileData(type, style, 0);
            if (tileData == null)
                return;
            baseCoords = new Point16((int)baseCoords.X - (int)tileData.Origin.X, (int)baseCoords.Y - (int)tileData.Origin.Y);
        }
    }