Terraria.TileObjectData.SyncObjectPlacement C# (CSharp) Method

SyncObjectPlacement() public static method

public static SyncObjectPlacement ( int tileX, int tileY, int type, int style, int dir ) : void
tileX int
tileY int
type int
style int
dir int
return void
        public static void SyncObjectPlacement(int tileX, int tileY, int type, int style, int dir)
        {
            NetMessage.SendData(17, -1, -1, "", 1, (float)tileX, (float)tileY, (float)type, style, 0, 0);
            TileObjectData.GetTileData(type, style, 0);
        }