Terraria.ModLoader.PlayerHooks.ModifyHitByProjectile C# (CSharp) Method

ModifyHitByProjectile() public static method

public static ModifyHitByProjectile ( Player player, Projectile proj, int &damage, bool &crit ) : void
player Player
proj Projectile
damage int
crit bool
return void
        public static void ModifyHitByProjectile(Player player, Projectile proj, ref int damage, ref bool crit)
        {
            foreach (ModPlayer modPlayer in player.modPlayers)
            {
                modPlayer.ModifyHitByProjectile(proj, ref damage, ref crit);
            }
        }