public static void GetWeaponDamage(Player player, Item item, ref int damage) { foreach (ModPlayer modPlayer in player.modPlayers) { modPlayer.GetWeaponDamage(item, ref damage); } }
public static void GetWeaponDamage(Player player, Item item, ref int damage) { ItemLoader.GetWeaponDamage(item, player, ref damage); PlayerHooks.GetWeaponDamage(player, item, ref damage); }