Terraria.ModLoader.ModDust.ResizeArrays C# (CSharp) Method

ResizeArrays() static private method

static private ResizeArrays ( ) : void
return void
		internal static void ResizeArrays()
		{
			Array.Resize(ref ChildSafety.SafeDust, nextDust);
			for (int k = DustID.Count; k < nextDust; k++)
			{
				ChildSafety.SafeDust[k] = true;
			}
		}

Usage Example

Example #1
0
 private static void ResizeArrays(bool unloading = false)
 {
     ItemLoader.ResizeArrays(unloading);
     EquipLoader.ResizeAndFillArrays();
     ModPrefix.ResizeArrays();
     Main.InitializeItemAnimations();
     ModDust.ResizeArrays();
     TileLoader.ResizeArrays(unloading);
     WallLoader.ResizeArrays(unloading);
     ProjectileLoader.ResizeArrays();
     NPCLoader.ResizeArrays(unloading);
     NPCHeadLoader.ResizeAndFillArrays();
     ModGore.ResizeAndFillArrays();
     SoundLoader.ResizeAndFillArrays();
     MountLoader.ResizeArrays();
     BuffLoader.ResizeArrays();
     PlayerHooks.RebuildHooks();
     BackgroundTextureLoader.ResizeAndFillArrays();
     UgBgStyleLoader.ResizeAndFillArrays();
     SurfaceBgStyleLoader.ResizeAndFillArrays();
     GlobalBgStyleLoader.ResizeAndFillArrays(unloading);
     WaterStyleLoader.ResizeArrays();
     WaterfallStyleLoader.ResizeArrays();
     WorldHooks.ResizeArrays();
     foreach (LocalizedText text in LanguageManager.Instance._localizedTexts.Values)
     {
         text.Override = null;
     }
 }
All Usage Examples Of Terraria.ModLoader.ModDust::ResizeArrays