Terraria.ModLoader.ModDust.Draw C# (CSharp) Method

Draw() private method

private Draw ( Dust dust, Color alpha, float scale ) : void
dust Terraria.Dust
alpha Color
scale float
return void
		internal void Draw(Dust dust, Color alpha, float scale)
		{
			Main.spriteBatch.Draw(Texture, dust.position - Main.screenPosition, new Microsoft.Xna.Framework.Rectangle?(dust.frame), alpha, dust.rotation, new Vector2(4f, 4f), scale, SpriteEffects.None, 0f);
			if (dust.color != default(Microsoft.Xna.Framework.Color))
			{
				Main.spriteBatch.Draw(Texture, dust.position - Main.screenPosition, new Microsoft.Xna.Framework.Rectangle?(dust.frame), dust.GetColor(alpha), dust.rotation, new Vector2(4f, 4f), scale, SpriteEffects.None, 0f);
			}
			if (alpha == Microsoft.Xna.Framework.Color.Black)
			{
				dust.active = false;
			}
		}