private void AutoloadDust(Type type)
{
ModDust dust = (ModDust)Activator.CreateInstance(type);
dust.mod = this;
string name = type.Name;
string texture = (type.Namespace + "." + type.Name).Replace('.', '/');
if (dust.Autoload(ref name, ref texture))
{
AddDust(name, dust, texture);
}
}