static void ReadMOVI(BinaryReader br, WMOGroup group)
{
//group.Triangles = new ushort[group.TriangleCount * 3];
for (uint i = 0; i < group.TriangleCount; i++)
{
var one = br.ReadInt16();
var two = br.ReadInt16();
var three = br.ReadInt16();
var ind = new Index3 {Index0 = three, Index1 = two, Index2 = one};
//var ind = new Index3 { Index0 = one, Index1 = two, Index2 = three };
group.Indices.Add(ind);
}
}