public static SSTUEngineLayout findLayoutForName(String name)
{
ConfigNode[] nodes = GameDatabase.Instance.GetConfigNodes("SSTU_ENGINELAYOUT");
foreach (ConfigNode node in nodes)
{
if (node.GetStringValue("name") == name)
{
return new SSTUEngineLayout(node);
}
}
MonoBehaviour.print("ERROR: Could not locate engine layout for name: " + name + ". Please check the spelling and make sure it is defined properly.");
return null;
}