private void setBoxNames()
{
int selectedbox = CB_BoxSelect.SelectedIndex; // precache selected box
// Build ComboBox Dropdown Items
try
{
CB_BoxSelect.Items.Clear();
for (int i = 0; i < 31; i++)
CB_BoxSelect.Items.Add(Encoding.Unicode.GetString(savefile, SaveGame.PCLayout + (0x7F000 * savindex) + 0x22 * i, 0x22));
}
catch
{
CB_BoxSelect.Items.Clear();
for (int i = 1; i < 32; i++)
CB_BoxSelect.Items.Add("Box " + i);
}
CB_BoxSelect.SelectedIndex = selectedbox; // restore selected box
}
private void setSAVLabel()