private void openMAIN(byte[] input, string path, string GameType, bool oras, bool ram = false)
{
ramsavloaded = ram;
L_Save.Text = "SAV: " + Path.GetFileName(path);
SaveGame = new PKX.Structures.SaveGame(GameType);
// Load CyberGadget
savindex = 0;
savefile = new byte[0x100000];
cyberSAV = input;
cybergadget = true;
B_ExportSAV.Enabled = true;
B_SwitchSAV.Enabled = false;
Array.Copy(input, 0, savefile, 0x5400, input.Length);
openSave(oras);
}
private void open1MB(byte[] input, string path, string GameType, bool oras)