private bool CheckBakedTextureAsset(IClientAPI client, UUID textureID, int idx)
{
if (m_scene.AssetService.Get(textureID.ToString()) == null)
{
m_log.WarnFormat("[AVATAR FACTORY MODULE]: Missing baked texture {0} ({1}) for avatar {2}",
textureID, idx, client.Name);
return false;
}
return true;
}