OpenSim.Region.CoreModules.Avatar.AvatarFactory.AvatarFactoryModule.CheckBakedTextureAsset C# (CSharp) Method

CheckBakedTextureAsset() private method

Checks for the existance of a baked texture asset and requests the viewer rebake if the asset is not found
private CheckBakedTextureAsset ( IClientAPI client, UUID textureID, int idx ) : bool
client IClientAPI
textureID UUID
idx int
return bool
        private bool CheckBakedTextureAsset(IClientAPI client, UUID textureID, int idx)
        {
            if (m_scene.AssetService.Get(textureID.ToString()) == null)
            {
                m_log.WarnFormat("[AVATAR FACTORY MODULE]: Missing baked texture {0} ({1}) for avatar {2}",
                                 textureID, idx, client.Name);
                return false;
            }
            return true;
        }