OpenMinecraft.InfdevHandler.CompressLightmap C# (CSharp) Method

CompressLightmap() private method

private CompressLightmap ( byte blocks, bool sky ) : byte[]
blocks byte
sky bool
return byte[]
		private byte[] CompressLightmap(byte[,,] blocks,bool sky)
		{
            byte[] databuffer = new byte[16384];
            for (int x = 0; x < ChunkX; x++)
            {
                for (int y = 0; y < ChunkY; y++)
                {
                    for (int z = 0; z < ChunkZ; z++)
					{
						CompressLight(ref databuffer,sky, x, y, z, blocks[x, y, z]);
					}
				}
			}
			return databuffer;
		}
		private byte[] CompressDatamap(byte[,,] blocks)