NativeUI.Sprite.WriteFileFromResources C# (CSharp) Method

WriteFileFromResources() public static method

Save an embedded resource to a temporary file.
public static WriteFileFromResources ( Assembly yourAssembly, string fullResourceName ) : string
yourAssembly Assembly Your executing assembly.
fullResourceName string Resource name including your solution name. E.G MyMenuMod.banner.png
return string
        public static string WriteFileFromResources(Assembly yourAssembly, string fullResourceName)
        {
            string tmpPath = Path.GetTempFileName();
            return WriteFileFromResources(yourAssembly, fullResourceName, tmpPath);
        }

Same methods

Sprite::WriteFileFromResources ( Assembly yourAssembly, string fullResourceName, string savePath ) : string

Usage Example

Example #1
0
        // Token: 0x06000007 RID: 7 RVA: 0x000023B4 File Offset: 0x000005B4
        public static string WriteFileFromResources(Assembly yourAssembly, string fullResourceName)
        {
            string tempFileName = Path.GetTempFileName();

            return(Sprite.WriteFileFromResources(yourAssembly, fullResourceName, tempFileName));
        }