public static WriteFileFromResources ( Assembly yourAssembly, string fullResourceName ) : string | ||
yourAssembly | Assembly | Your executing assembly. |
fullResourceName | string | Resource name including your solution name. E.G MyMenuMod.banner.png |
return | string |
public static string WriteFileFromResources(Assembly yourAssembly, string fullResourceName)
{
string tmpPath = Path.GetTempFileName();
return WriteFileFromResources(yourAssembly, fullResourceName, tmpPath);
}
Sprite::WriteFileFromResources ( Assembly yourAssembly, string fullResourceName, string savePath ) : string |
// Token: 0x06000007 RID: 7 RVA: 0x000023B4 File Offset: 0x000005B4 public static string WriteFileFromResources(Assembly yourAssembly, string fullResourceName) { string tempFileName = Path.GetTempFileName(); return(Sprite.WriteFileFromResources(yourAssembly, fullResourceName, tempFileName)); }