MyControlLibrary.CharTabPage.populateFields4 C# (CSharp) Method

populateFields4() public method

public populateFields4 ( Character PC ) : void
PC Character
return void
        public void populateFields4(Character PC)
        {
            char4Name.Text = PC.GetName();
            Char4Race.Text = PC.GetRace();
            switch (PC.GetSize())
            {
                case 'S': Char4Size.SelectedIndex = 0; break;
                case 'M': Char4Size.SelectedIndex = 1; break;
                case 'L': Char4Size.SelectedIndex = 2; break;
            }//end of case
            Char4Class.Text = PC.GetClass();
            Char4Level.Text = PC.Getlvl().ToString();
            switch (PC.GetGender())
            {
                case 'M': Char4Gender.SelectedIndex = 0; break;
                case 'F': Char4Gender.SelectedIndex = 1; break;
                case 'N': Char4Gender.SelectedIndex = 2; break;
            }//end of case
            Char4Age.Text = PC.GetAge().ToString();
            Char4Height.Text = PC.Gethieght();
            Char4Weight.Text = PC.GetWeight();
            Char4Deity.Text = PC.GetDeity();
            switch (PC.GetAlignment())
            {
                case "LG": Char1Align.SelectedIndex = 0; break;
                case "NG": Char1Align.SelectedIndex = 1; break;
                case "CG": Char1Align.SelectedIndex = 2; break;
                case "LN": Char1Align.SelectedIndex = 3; break;
                case "N": Char1Align.SelectedIndex = 4; break;
                case "CN": Char1Align.SelectedIndex = 5; break;
                case "LE": Char1Align.SelectedIndex = 6; break;
                case "NE": Char1Align.SelectedIndex = 7; break;
                case "CE": Char1Align.SelectedIndex = 8; break;
            }//end of case
            Char4Language.Text = PC.GetLanguages();
            Char4Armor.Text = PC.GetArmor();
            Char4Weapon.Text = PC.GetWeapons();
            Char4Items.Text = PC.GetItems();
            Char4STR.Text = PC.GetSTR().ToString();
            Char4Dex.Text = PC.GetDEX().ToString();
            Char4CON.Text = PC.GetCON().ToString();
            Char4INT.Text = PC.GetINT().ToString();
            Char4WIS.Text = PC.GetWIS().ToString();
            Char4CHA.Text = PC.GetCHA().ToString();
            Char4SPEED.Text = PC.GetSpeed().ToString();
            Char4OH.Text = PC.GetOH().ToString();
            Char4OG.Text = PC.GetOG().ToString();
            Char4PD.Text = PC.GetPD().ToString();
            Char4Fort.Text = PC.GetFort().ToString();
            Char4REF.Text = PC.GetRef().ToString();
            Char4WILL.Text = PC.GetWill().ToString();
            Char4SavingThrowMods.Text = PC.GetSaving_Throw_Mod();
            Char4AC.Text = PC.GetAC().ToString();
            Char4FlatFoot.Text = PC.GetFlatFoot().ToString();
            Char4Touch.Text = PC.GetTouch().ToString();
            Char4AC_MOD.Text = PC.GetAC_Mod();
            Char4HP.Text = PC.GetHP().ToString();
            Char4MaxHP.Text = PC.GetHPMAX().ToString();
            ACCheckPenalty4.Text = PC.GetACCheck().ToString();
            Char4Appraise.Text = PC.skill.GetAppraise().ToString();
            Char4Balance.Text = PC.skill.GetBalance().ToString();
            Char4Bluff.Text = PC.skill.GetBluff().ToString();
            Char4Climb.Text = PC.skill.GetClimb().ToString();
            Char4Concentration.Text = PC.skill.GetClimb().ToString();
            Char4Craft1.Text = PC.skill.GetCraft1().ToString();
            Char4Craft2.Text = PC.skill.GetCraft2().ToString();
            Char4DS.Text = PC.skill.GetDeciferScript().ToString();
            Char4Diplomacy.Text = PC.skill.GetDiplomacy().ToString();
            Char4DD.Text = PC.skill.GetDisableDevice().ToString();
            Char4Disguise.Text = PC.skill.GetDisguise().ToString();
            Char4EA.Text = PC.skill.GetEscapeArtist().ToString();
            Char4Forgery.Text = PC.skill.GetForgery().ToString();
            Char4GI.Text = PC.skill.GetGatherInfo().ToString();
            Char4HA.Text = PC.skill.GetHandleAnimal().ToString();
            Char4Heal.Text = PC.skill.GetHeal().ToString();
            Char4Hide.Text = PC.skill.GetHide().ToString();
            Char4Intimidate.Text = PC.skill.GetIntimidate().ToString();
            Char4Jump.Text = PC.skill.GetJump().ToString();
            Char4KA.Text = PC.skill.GetKnowledgeArcana().ToString();
            Char4KR.Text = PC.skill.GetKnowledgeReligion().ToString();
            Char4KN.Text = PC.skill.GetKnowledgeNature().ToString();
            Char4K1.Text = PC.skill.GetKnowledge1().ToString();
            Char4K2.Text = PC.skill.GetKnowledge2().ToString();
            Char4Listen.Text = PC.skill.GetListen().ToString();
            Char4MS.Text = PC.skill.GetMoveSilently().ToString();
            Char4OL.Text = PC.skill.GetOpenLock().ToString();
            Char4Perform.Text = PC.skill.GetPerform().ToString();
            Char4Profession.Text = PC.skill.GetProfession().ToString();
            Char4Ride.Text = PC.skill.GetRide().ToString();
            Char4Search.Text = PC.skill.GetSearch().ToString();
            Char4SM.Text = PC.skill.GetSenseMotive().ToString();
            Char4SH.Text = PC.skill.GetSlightOfHand().ToString();
            Char4SpellCraft.Text = PC.skill.GetSpellcraft().ToString();
            Char4Spot.Text = PC.skill.GetSpot().ToString();
            Char4Survival.Text = PC.skill.GetSurvival().ToString();
            Char4Swim.Text = PC.skill.GetSwim().ToString();
            Char4Tumble.Text = PC.skill.GetTumble().ToString();
            Char4UMD.Text = PC.skill.GetUseMagicDevice().ToString();
            Char4UR.Text = PC.skill.GetUseRope().ToString();
            Char4Other.Text = PC.skill.GetOther().ToString();
        }
CharTabPage