MyControlLibrary.CharTabPage.populateFields3 C# (CSharp) Method

populateFields3() public method

public populateFields3 ( Character PC ) : void
PC Character
return void
        public void populateFields3(Character PC)
        {
            char3Name.Text = PC.GetName();
            Char3Race.Text = PC.GetRace();
            switch (PC.GetSize())
            {
                case 'S': Char3Size.SelectedIndex = 0; break;
                case 'M': Char3Size.SelectedIndex = 1; break;
                case 'L': Char3Size.SelectedIndex = 2; break;
            }//end of case
            Char3Class.Text = PC.GetClass();
            Char3Level.Text = PC.Getlvl().ToString();
            switch (PC.GetGender())
            {
                case 'M': Char3Gender.SelectedIndex = 0; break;
                case 'F': Char3Gender.SelectedIndex = 1; break;
                case 'N': Char3Gender.SelectedIndex = 2; break;
            }//end of case
            Char3Age.Text = PC.GetAge().ToString();
            Char3Height.Text = PC.Gethieght();
            Char3Weight.Text = PC.GetWeight();
            Char3Deity.Text = PC.GetDeity();
            switch (PC.GetAlignment())
            {
                case "LG": Char1Align.SelectedIndex = 0; break;
                case "NG": Char1Align.SelectedIndex = 1; break;
                case "CG": Char1Align.SelectedIndex = 2; break;
                case "LN": Char1Align.SelectedIndex = 3; break;
                case "N": Char1Align.SelectedIndex = 4; break;
                case "CN": Char1Align.SelectedIndex = 5; break;
                case "LE": Char1Align.SelectedIndex = 6; break;
                case "NE": Char1Align.SelectedIndex = 7; break;
                case "CE": Char1Align.SelectedIndex = 8; break;
            }//end of case
            Char3Language.Text = PC.GetLanguages();
            Char3Armor.Text = PC.GetArmor();
            Char3Weapon.Text = PC.GetWeapons();
            Char3Items.Text = PC.GetItems();
            Char3STR.Text = PC.GetSTR().ToString();
            Char3Dex.Text = PC.GetDEX().ToString();
            Char3CON.Text = PC.GetCON().ToString();
            Char3INT.Text = PC.GetINT().ToString();
            Char3WIS.Text = PC.GetWIS().ToString();
            Char3CHA.Text = PC.GetCHA().ToString();
            Char3SPEED.Text = PC.GetSpeed().ToString();
            Char3OH.Text = PC.GetOH().ToString();
            Char3OG.Text = PC.GetOG().ToString();
            Char3PD.Text = PC.GetPD().ToString();
            Char3Fort.Text = PC.GetFort().ToString();
            Char3REF.Text = PC.GetRef().ToString();
            Char3WILL.Text = PC.GetWill().ToString();
            Char3SavingThrowMods.Text = PC.GetSaving_Throw_Mod();
            Char3AC.Text = PC.GetAC().ToString();
            Char3FlatFoot.Text = PC.GetFlatFoot().ToString();
            Char3Touch.Text = PC.GetTouch().ToString();
            Char3AC_MOD.Text = PC.GetAC_Mod();
            Char3HP.Text = PC.GetHP().ToString();
            Char3MaxHP.Text = PC.GetHPMAX().ToString();
            ACCheckPenalty3.Text = PC.GetACCheck().ToString();
            Char3Appraise.Text = PC.skill.GetAppraise().ToString();
            Char3Balance.Text = PC.skill.GetBalance().ToString();
            Char3Bluff.Text = PC.skill.GetBluff().ToString();
            Char3Climb.Text = PC.skill.GetClimb().ToString();
            Char3Concentration.Text = PC.skill.GetClimb().ToString();
            Char3Craft1.Text = PC.skill.GetCraft1().ToString();
            Char3Craft2.Text = PC.skill.GetCraft2().ToString();
            Char3DS.Text = PC.skill.GetDeciferScript().ToString();
            Char3Diplomacy.Text = PC.skill.GetDiplomacy().ToString();
            Char3DD.Text = PC.skill.GetDisableDevice().ToString();
            Char3Disguise.Text = PC.skill.GetDisguise().ToString();
            Char3EA.Text = PC.skill.GetEscapeArtist().ToString();
            Char3Forgery.Text = PC.skill.GetForgery().ToString();
            Char3GI.Text = PC.skill.GetGatherInfo().ToString();
            Char3HA.Text = PC.skill.GetHandleAnimal().ToString();
            Char3Heal.Text = PC.skill.GetHeal().ToString();
            Char3Hide.Text = PC.skill.GetHide().ToString();
            Char3Intimidate.Text = PC.skill.GetIntimidate().ToString();
            Char3Jump.Text = PC.skill.GetJump().ToString();
            Char3KA.Text = PC.skill.GetKnowledgeArcana().ToString();
            Char3KR.Text = PC.skill.GetKnowledgeReligion().ToString();
            Char3KN.Text = PC.skill.GetKnowledgeNature().ToString();
            Char3K1.Text = PC.skill.GetKnowledge1().ToString();
            Char3K2.Text = PC.skill.GetKnowledge2().ToString();
            Char3Listen.Text = PC.skill.GetListen().ToString();
            Char3MS.Text = PC.skill.GetMoveSilently().ToString();
            Char3OL.Text = PC.skill.GetOpenLock().ToString();
            Char3Perform.Text = PC.skill.GetPerform().ToString();
            Char3Profession.Text = PC.skill.GetProfession().ToString();
            Char3Ride.Text = PC.skill.GetRide().ToString();
            Char3Search.Text = PC.skill.GetSearch().ToString();
            Char3SM.Text = PC.skill.GetSenseMotive().ToString();
            Char3SH.Text = PC.skill.GetSlightOfHand().ToString();
            Char3SpellCraft.Text = PC.skill.GetSpellcraft().ToString();
            Char3Spot.Text = PC.skill.GetSpot().ToString();
            Char3Survival.Text = PC.skill.GetSurvival().ToString();
            Char3Swim.Text = PC.skill.GetSwim().ToString();
            Char3Tumble.Text = PC.skill.GetTumble().ToString();
            Char3UMD.Text = PC.skill.GetUseMagicDevice().ToString();
            Char3UR.Text = PC.skill.GetUseRope().ToString();
            Char3Other.Text = PC.skill.GetOther().ToString();
        }
CharTabPage