public override void Initialize()
{
// TODO: Add your initialization code here
foreach (StaticModel s in staticSpellModels)
{
s.Initialize();
}
killEnemyParticles.Initialize();
fireBallParticles.Initialize();
slowEnemyParticles.Initialize();
poisonEnemyParticles.Initialize();
magicMissilePartilces.Initialize();
base.Initialize();
}