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Gvr
Internal
BaseVRDevice
OnFocus
Gvr.Internal.BaseVRDevice.OnFocus C# (CSharp) Method
BaseVRDevice Class Documentation
Show file
Open project: omgwtfgames/unity-cardboard-photosphere
OnFocus()
public
method
public
OnFocus
(
bool
focus
) :
void
focus
bool
return
void
public virtual void OnFocus(bool focus) { // Do nothing. }
BaseVRDevice
BaseVRDevice
ComputeEyesFromProfile
CreateStereoScreen
Destroy
GetDevice
GetEyePose
GetHeadPose
GetProjection
GetViewport
Init
MakeProjection
OnApplicationQuit
OnFocus
OnLevelLoaded
OnPause
PostRender
Recenter
RequiresNativeDistortionCorrection
SetDefaultDeviceProfile
SetDistortionCorrectionEnabled
SetElectronicDisplayStabilizationEnabled
SetNeckModelScale
SetVRModeEnabled
ShouldRecreateStereoScreen
ShowSettingsDialog
SupportsNativeDistortionCorrection
SupportsNativeUILayer
UpdateScreenData
UpdateState