Game.Player.Player C# (CSharp) Method

Player() public method

public Player ( System index ) : Casanova.Prelude
index System
return Casanova.Prelude
public Player(System.Int32 index)
	{JustEntered = false;
 frame = World.frame;
		Score = 0;
		PlayerShip = new Ship(new UnityEngine.Vector3((-5f) * ((index) + (1)),-2f,-15f));
		PlayerID = 1;
		Heart3 = new Life("HealthBar/Life3");
		Heart2 = new Life("HealthBar/Life2");
		Heart1 = new Life("HealthBar/Life1");
		
}
		public Life Heart1;

Same methods

Player::Player ( System name, GameStatistic statistics ) : Casanova.Prelude