private static extern RESULT FMOD_Geometry_AddPolygon (IntPtr geometry, float directocclusion, float reverbocclusion, bool doublesided, int numvertices, VECTOR[] vertices, out int polygonindex); [DllImport(VERSION.dll)]
public RESULT addPolygon(float directOcclusion, float reverbOcclusion, bool doubleSided, int numVertices, ref VECTOR vertices, ref int polygonIndex) { return(Geometry.FMOD_Geometry_AddPolygon(geometryraw, directOcclusion, reverbOcclusion, doubleSided, numVertices, ref vertices, ref polygonIndex)); }