} // @ public short GetSpellRecast(short id)
/// <summary>
/// Will get the time left in seconds before being able to recast a spell
/// </summary>
/// <param name="spell">Spell to check recast timer on</param>
public short GetSpellRecast(SpellList spell)
{
// get recast time from fface
short time = FFACE.GetSpellRecast(_InstanceID, spell);
// FFACE seems to return the recast 1 second shorter then it is
if (0 < time)
{
time += 60;
}
return((short)(time / 60));
} // @ public TimeSpan GetSpellRecast(eSpellList spell)