Dwarrowdelf.Server.Fortress.FortressWorldCreator.CreateWater C# (CSharp) Method

CreateWater() public static method

public static CreateWater ( EnvironmentObject env, IntGrid2Z area ) : void
env Dwarrowdelf.Server.EnvironmentObject
area IntGrid2Z
return void
		public static void CreateWater(EnvironmentObject env, IntGrid2Z area)
		{
			for (int x = area.X1; x <= area.X2; ++x)
			{
				for (int y = area.Y1; y <= area.Y2; ++y)
				{
					var p = new IntVector3(x, y, area.Z);

					ClearTile(env, p);

					env.SetWaterLevel(p, TileData.MaxWaterLevel);
				}
			}
		}
	}