Dwarrowdelf.Server.Fortress.FortressWorldCreator.CreateWalls C# (CSharp) Method

CreateWalls() public static method

public static CreateWalls ( EnvironmentObject env, IntGrid2Z area ) : void
env Dwarrowdelf.Server.EnvironmentObject
area IntGrid2Z
return void
		public static void CreateWalls(EnvironmentObject env, IntGrid2Z area)
		{
			for (int x = area.X1; x <= area.X2; ++x)
			{
				for (int y = area.Y1; y <= area.Y2; ++y)
				{
					if (y != area.Y1 && y != area.Y2 && x != area.X1 && x != area.X2)
						continue;

					var p = new IntVector3(x, y, area.Z);

					env.SetTileData(p, TileData.GetNaturalWall(MaterialID.Granite));
				}
			}
		}