Drought.World.Camera.forward C# (CSharp) Method

forward() public method

public forward ( ) : void
return void
        public void forward()
        {
            Vector3 forward = focusVector - eyeVector;
            forward.Z = 0;
            forward.Normalize();

            eyeVector.X += forward.X * 0.5f;
            eyeVector.Y += forward.Y * 0.5f;

            focusVector.X += forward.X * 0.5f;
            focusVector.Y += forward.Y * 0.5f;
        }