CameraBuddy.MenuGroups.Events.AutoMoveOnDamage.Game_OnUpdate C# (CSharp) Method

Game_OnUpdate() private method

private Game_OnUpdate ( EventArgs args ) : void
args System.EventArgs
return void
        private void Game_OnUpdate(EventArgs args)
        {
            if (CrowdControlChecks() && OnlyMoveOnCc.CurrentValue) MoveCamera();

            DamageRecivedCount.MaxValue = (int) Player.Instance.MaxHealth;
        }