private PickPoint ( |
||
arg | ||
stageVertexId | uint | |
lastVertexId | uint | |
return |
private PickedGeometry PickPoint(RenderEventArgs arg, uint stageVertexId, uint lastVertexId)
{
var vertexIds = new uint[] { lastVertexId, };
vec3[] positions = FillPickedGeometrysPosition(vertexIds);
var pickedGeometry = new PickedGeometry(arg.UsingViewPort, PickingGeometryType.Point, positions, vertexIds, stageVertexId, this);
return pickedGeometry;
}