private void SaveButton_Click(object sender, EventArgs e)
{
var Item = (TextureElement)TextureList.SelectedItem;
var SaveFileDialog = new SaveFileDialog();
SaveFileDialog.DefaultExt = "png";
SaveFileDialog.AddExtension = true;
SaveFileDialog.FileName = Item.ToString();
SaveFileDialog.Filter = "Png Image (.png)|*.png";
if (SaveFileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
TextureView.Image.Save(SaveFileDialog.FileName);
}
}