CNCMaps.Engine.Rendering.VxlRenderer.CreateContext C# (CSharp) Method

CreateContext() private method

private CreateContext ( ) : bool
return bool
        private bool CreateContext()
        {
            // logger.Debug("Creating graphics context, trying {0} first", Program.Settings.PreferOSMesa ? "OSMesa" : "Window Manager");

            //if (Program.Settings.PreferOSMesa)
            //	return CreateMesaContext() || CreateGameWindow();
            //else
            return CreateGameWindow() || CreateMesaContext();
        }