CEngineSharp_Client.World.Content_Managers.PlayerManager.PlayerManager C# (CSharp) Method

PlayerManager() public method

public PlayerManager ( ) : System
return System
        public PlayerManager()
        {
            _players = new Dictionary<long, Player>();

            ServiceLocator.NetManager.AddPacketHandler(PacketType.LoginPacket, this.HandleLogin);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.LogoutPacket, this.HandleLogout);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.RegistrationPacket, this.HandleRegistration);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.PlayerDataPacket, this.HandlePlayerData);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.PlayerMovementPacket, this.HandlePlayerMovement);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.UpdateInventoryPacket, this.HandleInventoryUpdate);
            ServiceLocator.NetManager.AddPacketHandler(PacketType.UpdatePlayerStatsPacket, this.HandleUpdateStats);
        }