CCAudioEngineSample.GameLayer.CreateMusicVolumeControls C# (CSharp) Method

CreateMusicVolumeControls() private method

private CreateMusicVolumeControls ( ) : void
return void
		private void CreateMusicVolumeControls()
		{
			const float x = 100;

			float y = this.ContentSize.Height - 120;

			musicVolumeUp = new CCDrawNode();
			MakeUpArrowGraphic(musicVolumeUp);
			musicVolumeUp.PositionX = x;
			musicVolumeUp.PositionY = y;
			this.AddChild(musicVolumeUp);

			y -= 30;

			musicVolumeLabel = new CCLabel("", "Arial", 24, CCLabelFormat.SystemFont);
			musicVolumeLabel.HorizontalAlignment = CCTextAlignment.Center;
			musicVolumeLabel.PositionX = x;
			musicVolumeLabel.PositionY = y;
			UpdateMusicVolumeDisplay();
			this.AddChild(musicVolumeLabel);

			y -= 60;

			musicVolumeDown = new CCDrawNode();
			MakeDownArrowGraphic(musicVolumeDown);
			musicVolumeDown.PositionX = x;
			musicVolumeDown.PositionY = y;
			this.AddChild(musicVolumeDown);

		}