protected override void AddedToScene ()
{
base.AddedToScene ();
// Use the bounds to layout the positioning of our drawable assets
CCRect bounds = VisibleBoundsWorldspace;
// Register for touch events
var touchListener = new CCEventListenerTouchAllAtOnce ();
touchListener.OnTouchesEnded = OnTouchesEnded;
AddEventListener (touchListener, this);
CreateMusicLabel();
CreateMusicPlayButton();
CreateSfxLabel();
CreateSfxPlayButton();
CreateMusicVolumeControls();
CreateSfxVolumeControls();
}
private void CreateMusicLabel()