Bricklayer.Client.Game.DrawScene C# (CSharp) Method

DrawScene() protected method

Draws content behind the UI interface
protected DrawScene ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void
        protected override void DrawScene(GameTime gameTime)
        {
            switch (CurrentGameState)
            {
                case GameState.Login:
                    {
                        break;
                    }
                case GameState.Game:
                    {
                        MainWindow.TotalFrames++;
                        Map.Draw(spriteBatch, gameTime);
                        break;
                    }
            }
            base.DrawScene(gameTime);
        }