public Game()
: base("Bricklayer", true)
{
//Set up the window and UI defaults
Manager.Content.RootDirectory = "Content";
Manager.SkinDirectory = "Content/Skins";
Window.Title = "Bricklayer - " + AssemblyVersionName.GetVersion();
SystemBorder = true;
FullScreenBorder = false;
ExitConfirmation = false;
ClearBackground = true;
Manager.TargetFrames = 60;
Manager.UseGuide = false;
Random = new Random();
}