Bricklayer.Client.Game.Game C# (CSharp) Method

Game() public method

public Game ( ) : System
return System
        public Game()
            : base("Bricklayer", true)
        {
            //Set up the window and UI defaults
            Manager.Content.RootDirectory = "Content";
            Manager.SkinDirectory = "Content/Skins";

            Window.Title = "Bricklayer - " + AssemblyVersionName.GetVersion();

            SystemBorder = true;
            FullScreenBorder = false;
            ExitConfirmation = false;
            ClearBackground = true;
            Manager.TargetFrames = 60;
            Manager.UseGuide = false;

            Random = new Random();
        }