VolumeControl.mute C# (CSharp) Method

mute() public method

public mute ( ) : void
return void
    public void mute()
    {
        if (is_mute) {

           	myImage = Resources.Load<Sprite>("mutenot"); // Make sure not to include the file extension
            //Make sure it is added in the Inspector. Or reference it using GameObject.Find.
            myBtn.image.sprite = myImage; // That is right, no need to GetComponent.

          		ambiente2.volume = auxiliar;
          		is_mute = false;

        }
        else {
            myImage = Resources.Load<Sprite>("mute"); // Make sure not to include the file extension
            //Make sure it is added in the Inspector. Or reference it using GameObject.Find.
            myBtn.image.sprite = myImage; // That is right, no need to GetComponent.

            auxiliar = ambiente2.volume;
            ambiente2.volume = 0.0f;
          		//ambiente2.mute = true;
          		is_mute = true;
        }
    }