RenderImage.SetLayer C# (CSharp) Method

SetLayer() private method

private SetLayer ( GameObject go, int layer ) : void
go GameObject
layer int
return void
    void SetLayer(GameObject go, int layer)
    {
        Transform[] transforms = go.GetComponentsInChildren<Transform>(true);
        foreach (Transform t in transforms)
        {
            t.gameObject.layer = layer;
        }
    }