RenderImage.OnAddedToStage C# (CSharp) Method

OnAddedToStage() private method

private OnAddedToStage ( ) : void
return void
    void OnAddedToStage()
    {
        if (_renderTexture == null)
            CreateTexture();

        Timers.inst.AddUpdate(this.Render);
        _camera.gameObject.SetActive(true);

        Render();
    }