NetManager.OnOpen C# (CSharp) Method

OnOpen() private method

private OnOpen ( SocketIOEvent e = null ) : void
e SocketIOEvent
return void
	void OnOpen (SocketIOEvent e=null) {
		
		SendUpdateConnectionMessage (true);

		if (IsConnected && dropped) {

			if (connection.connected) {
				JSONObject obj = JSONObject.Create ();
				obj.AddField ("clientId", connection.clientId);
				obj.AddField ("roomId", connection.roomId);

				Emit ("rejoinRoom", obj, (SocketIOEvent s) => {
					Debug.Log ("RECONNECTED!!!");
				});
			}

			dropped = false;
		}
	}