private void KillPlayer(MPlayer player)
{
player.isDead = true;
effectLayer.ShowTowerExplosionForTower(player.tower);
player.tower.RemoveFromContainer();
_towers.Remove(player.tower);
for(int b = 0; b< player.beasts.Count; b++)
{
MBeast beast = player.beasts[b];
if(beast.health > 0)
{
effectLayer.ShowBeastExplosionForBeast(beast);
RemoveBeast(beast);
}
}
int remainingPlayers = 0;
MPlayer remainingPlayer = null;
for(int p = 0; p<_players.Count; p++)
{
if(!_players[p].isDead)
{
remainingPlayers++;
remainingPlayer = _players[p];
}
}
if(remainingPlayers == 1)
{
_winningPlayer = remainingPlayer;
FLabel winLabel;
if(_winningPlayer.isHuman)
{
winLabel = new FLabel("Cubano","YOU WIN!");
FSoundManager.PlaySound("WinGame",1.0f);
}
else
{
winLabel = new FLabel("Cubano","YOU LOSE!");
FSoundManager.PlaySound("LoseGame",1.0f);
}
container.AddChild(winLabel);
winLabel.scale = 0.8f;
Go.to (winLabel,6.0f,new TweenConfig().floatProp("scale",1.0f).onComplete(HandleWinComplete));
page.backButton.label.text = "AGAIN?";
}
else if(player.isHuman)
{
ShowNote("YOU LOSE!\nPRESS BACK TO TRY AGAIN", 5.0f);
page.backButton.label.text = "AGAIN?";
FSoundManager.PlaySound("LoseGame",1.0f);
}
else
{
ShowNote (player.name.ToUpper()+" WAS ELIMINATED!", 5.0f);
FSoundManager.PlaySound("LoseGame",1.0f);
}
}