private void CreateUI()
{
hudLayer.AddChild(_dnaLabel = new FLabel("Cubano", "0&"));
_dnaLabel.anchorX = 1.0f;
_dnaLabel.anchorY = 1.0f;
_dnaLabel.x = Futile.screen.halfWidth - 3.0f;
_dnaLabel.y = Futile.screen.halfHeight - 3.0f;
hudLayer.AddChild(_beastLabel = new FLabel("Cubano", "30/80 BEASTS"));
_beastLabel.scale = 0.5f;
_beastLabel.anchorX = 1.0f;
_beastLabel.anchorY = 0.0f;
_beastLabel.x = Futile.screen.halfWidth - 4.0f;
_beastLabel.y = -Futile.screen.halfHeight + 3.0f + 18.0f;
hudLayer.AddChild(_evolutionLabel = new FLabel("Cubano", "4/100 EVOLUTIONS"));
_evolutionLabel.scale = 0.5f;
_evolutionLabel.anchorX = 1.0f;
_evolutionLabel.anchorY = 0.0f;
_evolutionLabel.x = Futile.screen.halfWidth - 4.0f;
_evolutionLabel.y = -Futile.screen.halfHeight + 3.0f;
_statViews = new MStatView[_human.stats.Length];
for(int s = 0; s<_human.stats.Length; s++)
{
MStatView statView = new MStatView(_human.stats[s]);
hudLayer.AddChild(statView);
statView.x = Futile.screen.halfWidth - 63.0f;
statView.y = Futile.screen.halfHeight - 100.0f - s*75.0f;
_statViews[s] = statView;
}
_playerLabels = new FLabel[_players.Count];
for(int p = 0; p<_players.Count; p++)
{
FLabel playerLabel = new FLabel("Cubano", "TEST");
playerLabel.anchorX = 0.0f;
playerLabel.anchorY = 0.0f;
playerLabel.scale = 0.5f;
playerLabel.x = -Futile.screen.halfWidth + 4.0f;
playerLabel.y = -Futile.screen.halfHeight + 3.0f + 18.0f*p;
hudLayer.AddChild(playerLabel);
_playerLabels[p] = playerLabel;
}
}