MGame.CreateTowers C# (CSharp) Method

CreateTowers() private method

private CreateTowers ( ) : void
return void
    private void CreateTowers()
    {
        float angle = 180.0f;

        foreach(MPlayer player in _players)
        {
            MTower tower = new MTower(player);

            player.angle = angle;
            player.tower = tower;

            tower.x = Mathf.Sin (angle*RXMath.DTOR) * MConfig.TOWER_CREATION_RADIUS;
            tower.y = Mathf.Cos (angle*RXMath.DTOR) * MConfig.TOWER_CREATION_RADIUS;

            container.AddChild(tower);
            _towers.Add (tower);

            angle += 360.0f/(float)_players.Count;
        }
    }