public void TeleportCameraToObject()
{
GazeInputModule gazeTest = GameObject.Find("EventSystem").GetComponent <GazeInputModule> ();
Camera cam = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera> ();
Vector3 test = gazeTest.GetIntersectionPosition();
cam.transform.position = new Vector3(test.x, 1, test.z);
}