Friend.EpisodeEnabled C# (CSharp) Method

EpisodeEnabled() public method

public EpisodeEnabled ( GameObject ep ) : void
ep GameObject
return void
	public void EpisodeEnabled(GameObject ep){
		if (TalkBalloon_2.GetComponent<TalkBalloon> ().NumberOfTalk () >= 20)
			ep.SetActive (true);
		else
			ep.SetActive (false);
	}